exploring avaliable commands in an applescript program -
I have an application and I can do the following command (I know because I googled for it) P
What I would really like to ask "TextMate" program:
Tell the app "textmat" to list all orders and Give it a list of all the things from which I can ask to do this: ..
Is there a way to do this with applescript?
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The way to find all commands in an app is to open your dictionary in your script editor . Usually "Open file ...", in the File menu, or leave the application on the script editor. [edit]
Apps that have Apple Script support, you can actually open the script with the script editor, a la Are: Set the Setup App (Choose the file of type "APPL") Tell the application "Script Editor" open path
but this is a non - Will be problematic with the scripting app. You will get an error, but the script editor will actually open some part of the app (and it will be slow about this), then give you an unneeded document There is no way to catch this error if you use the Smile Script Editor , You can use this method ...
Open Paste (choose type "APPL" file) on error (as the nickname (P string)) Try E End
... Try opening an app's dictionary, and if it does not work (if there is no dictionary in the app), then it returns an error But
[edit]
> Go down a rabbit hole, try system events or Finder Is doing, which is checking the boolean of , the scripting terminology of the process is property, but I do not recommend it Reliable because I could not find it. [edit 3] Ah! I knew there was another way but forgot what it was. According to @mkelment 0 (thank you), you can do this to test the script's capability of the app before opening the app in the script editor:
set path as "APPL") The application pathToApp as the text set is isScriptable for the false try square - only the AppleScriptable applications have a square property set isscriptable to the true end to isScriptable
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